AI Insights · Timothy · April 2023
Top 5 PVP Games on Android in Sweden: Q1 2023
Explore the performance of the top 5 PVP games on Android in Sweden during Q1 2023, highlighting trends in downloads, revenue, and active users.
In Q1 2023, the top 5 PVP games on Android in Sweden showcased varied performance trends across downloads, revenue, and active users. Here’s a closer look at how these games fared:
Chess - Play and Learn from Chess.com saw a peak in weekly revenue at approximately $4.3K in late January. The app experienced a significant spike in weekly downloads, reaching over 8.4K in mid-January before gradually declining to around 2.3K by the end of March. Active users peaked at 55.4K in mid-February, before settling around 52.9K by the end of the quarter.
Roblox from Roblox Corporation maintained strong weekly revenue, peaking at approximately $72.6K in the final week of December. Weekly downloads fluctuated, reaching a high of 7.1K at the start of the quarter and ending at around 3.6K. Active users remained robust, peaking at 237.6K in late February and maintaining a steady level around 216.4K by the end of March.
MONOPOLY GO! from Scopely saw a dramatic increase in weekly revenue, starting from $318 in early February and surging to $11K by the end of March. Weekly downloads also showed strong performance, peaking at 8.1K in mid-February. Active users followed a similar upward trend, culminating at about 10.6K in the last week of March.
Going Balls from Supersonic Studios LTD experienced modest weekly revenue, peaking at $72 in the first week of January. The game’s weekly downloads started strong at 7.1K in late December but gradually declined to around 2.1K by the end of March. Active users saw a similar trend, starting at 19.1K in late December and decreasing to 12.7K by the end of the quarter.
Subway Surfers from SYBO Games saw relatively stable weekly revenue, peaking at $300 in late February. Weekly downloads fluctuated around the 2K-3K mark throughout the quarter, with a peak of 3K in mid-February. Active users remained consistent, starting at 57.9K in late December and maintaining around 48.7K by the end of March.
For more detailed insights and data, visit Sensor Tower.